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View Poll Results: Should NATO enforce a Clan Limit.
Yes 32 48.48%
No 29 43.94%
Dont Care either way. 5 7.58%
Voters: 66. You may not vote on this poll

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Old 11-11-2008, 01:06 PM   #1
SiN
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Should NATO enforce a clan limit?

Vote will end Friday at 3pm Eastern.
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Old 11-11-2008, 01:09 PM   #2
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Stickyed.
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Originally Posted by: Delta explaining Rogues TO rules.
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Old 11-11-2008, 01:13 PM   #3
Kap10Kirk jackhawk9000
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i said no because imo it wont really matter. It will still just be the same people warring the same people, and if it is the case that its limited set it something higher then 7. Also an extra and if there is a limit either way [AA] will come back with brute strength so be warned.
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Old 11-11-2008, 01:18 PM   #4
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voted no but who cares. sharp will just ban you from his clan for leaving anyway.
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Old 11-11-2008, 01:21 PM   #5
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Also I side note; If i find anyone screwing with this poll with multiple account expect a 3 month site ban.
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Old 11-11-2008, 01:26 PM   #6
[Ða]masTeR-K
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I vote it said: NOOoooOOoOoO!
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Old 11-11-2008, 01:36 PM   #7
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i say yes because of clans like Aftermath (nothing against them). There would be more wars and clans plus, less clan hopping. Clan Roster should be limited between 15-20
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Old 11-11-2008, 01:46 PM   #8
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after we determine with NATO will enforce a New vote will take place to set the max number.
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Old 11-11-2008, 01:46 PM   #9
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so if a clan has a set limit of 8 players and only have 3 on...and a clan wants to 4vs4 they can't war...nice man.
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Old 11-11-2008, 01:48 PM   #10
[Ða]Sharp
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Well I know who's playing for my clan and who wars...but what about the people that just come on randomly to war? You want me to kick Colt and Master-K from my clan, will you guys recruit them? If we are ever going to set a number...It MUST be above 10 players...but maybe I am wrong...It's the same people who war day in, day out regardles...
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Old 11-11-2008, 01:49 PM   #11
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well one would assume that the 8 in the clan the leader would pick his most active 8
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Old 11-11-2008, 01:52 PM   #12
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chris 7 was the proposed number, not set in stone... the limit set on clans again is not set in stone as of yet. if this passes the it will be voted on what the limit be set to.

im thinking the poll will look something like this 15 10 8 7 just random numbers but you get the hint.
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Quote:
Originally Posted by: Delta explaining Rogues TO rules.
"There are no excuses to this rule.

No, seriously, there aren't any excuses.

Do you think I'm kidding? We will fucking ban your ass!"

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Old 11-11-2008, 01:58 PM   #13
[Ða]Sharp
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well one would assume that the 8 in the clan the leader would pick his most active 8



ok...

Exitwound, Imperious, Ganjaking, Rex_Banner, Seth, Untouchable, Sharp, and SiN.

So those are probably are most active 8...

So now I have to get rid of Master-K when he pays for our server? I have to get rid of Colt who drinks beer like its water and plays with us on Vent all the time and in time he will learn to play with us and war...What about MilitaryMinded...who isn't that good at the game but he wants to play with us and enjoy the game like we do...Hydraz and SainT who are also not great players but are eager to learn how we do things...

Who's going to recruit Master-K, Colt and MilitaryMinded? Aftermath? AE? Wu? I want them in my clan and I want them to have fun with me and my members...even though they don't play that often...They shouldn't have to deal with this.
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Old 11-11-2008, 02:01 PM   #14
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i'm willing to try something new to see how it would work out. If it doesn't we can always go back to the same way right? I mean nothing is perminent
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Old 11-11-2008, 02:03 PM   #15
[Ða]Sharp
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My team doesn't clan hop so I don't know why you just don't enforce a rule that states *NEW* players can't play until they are no longer *NEW*...Make it 3 days? Instead of kicking people out of clans who may not find a home elsewhere...I just find that stupid.
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