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NATO - North American Tournament Organization

NATO - North American Tournament Organization


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News
 
TOPUG IS BACK!
Posted by: decal Date: Tue Dec 15, 2009 11:21:27 PM
Tactical Ops Pick Up Games are back.


Also know as TOPUG

Simply go to #topug @ irc.gamesurge.net and follow the instructions in the topic.
For now since we don't have a host for the bot, you will only be able to use this when my computer is on, but I will be getting a host shortly.
Basically, the bot gives a letter. If the letter is say R, 4-10 people change their name to R-name. (Example: R-Decaliss3ur, R-Imperious, R-Konar, R-xtwnd)

When the pug is full it gives out something to type so that there are two captains. The first two people to type say: .captain1234 will be captains, Then they will choose their team. (the numbers after .captain1234 are random)
To pick the teams, the person has to type .pick R-playername, (example, if i wanna pick impy, I type .pick R-Imperious) and so on. OR, everyone that has joined the pug will be given a number, so you can just do .pick 1

Bot Triggers
The bot will respond to these triggers.

.admins Tells you wich admins are around
.letter Gives out the active letter.
.list Lists available players.
.limit Gives out team size wich must be met for game to start.
.pick number command used by team captains to pick a player (ex: .pick 2)
.servers Lists available servers.
.query server name querys a server thats in .servers (example .query XG)

coming soong:
.query will give you server info
.admin will give you admins available


Pros of topug: Easy to see who wants to play, don't have to play in servers where the skill level is low or the admins pull out the ban hammer too often.
Most of the time the teams are fair due to captains picking teams (the more people play, the more the teams will be fair)
It is also quick.PUGS are usually around 25-40 mins.
Everyone is welcomed, the more the merrier, please tell your friends or anyone, it doesn't matter if you are not a top player.

PUGS have been keeping UT99 communities alive for years, in fact, tacops is like the only mod who never had a really successful pug. Let's do this.

We have already ran over 20 pug sessions in the first two days, and it worked fne, it's fast, easy, and people enjoy it.

Main goal is to have fun, so don't be an ass.

VENT: Topug.clanvent.com port:5993
Official server: unreal://208.100.6.3:7777

Rules in the Next post.
(24 Comments) Read More
HTG
Posted by: Priest Date: Thu Nov 26, 2009 11:39:06 AM
Happy Thanksgiving to all who celebrate it!
(2 Comments) Read More
*** STK VS NGL - SETTLE ALL MATCH!!!!!! ***
Posted by: Priest Date: Thu Nov 19, 2009 06:47:05 PM
Next week, a war has been schedule which will blow you away. The old school STK team will square off vs old school NGL team for a settle all , winner take all 5 map Tactical Ops war. The declaration of war has was brewed over at the STK forums, as there has been a large debate which team is superior.
The war is tentatively planned for Sunday, November 29th. More details to follow. The server should have some open slots for spectating, so if anyone is interesting to see 2 behemoths battle on such a historical night, please comment in this thread.

NGL confirmed players

NGL_BrSH
NGL_Refused
NGL_G0st
NGL_Dead
NGL_H3misph3r3
NGL_Dub
NGL_Sudz
NGL_Poland Thug (tentative)

STK confirmed players:

[STK]-The_Misfit
[STK]-DirtySanchez
[STK]-BlueMeanie
[STK]-Milkbone
[STK]-Gank
[STK]-Octane
[STK]-Pillsbury
[STK]-PUNISHER (tentative)
[STK]-EthanHunt (tentative)


[center]PRESENTING
[/center]
Don't miss it!
(188 Comments) Read More
Rogue adds another clan member!!!
Posted by: Pinhead Date: Tue May 12, 2009 01:23:06 AM
I believe a baby boy!!!!!!! So whats that 9? lol I think 5.
(64 Comments) Read More
Better Plagues?
Posted by: Pinhead Date: Mon Feb 2, 2009 07:12:05 PM
Yes I have a lot better ping since I moved this weekend, I will call rogue about ur IP.
(15 Comments) Read More
NATO Server feedback
Posted by: Pinhead Date: Tue Jan 13, 2009 03:02:31 AM
I would like to get some feedback on the Chicago and New Jersey Servers. Are they working out for people? Should I keep them? Any issues? I would like to know how they are for people. It has been a couple of months and I wanted to get some serious feedback from people.

Thanks,

Pinhead/Dave
(17 Comments) Read More
New NatoWarpix version. Yes it is Mandatory
Posted by: (FB4)@Rogue-[CBO][/\*] Date: Sun Nov 16, 2008 01:32:41 AM
You will need to download the latest NatoWarpix version since the autoupdate will not work at the moment due to the change in hosts.

So YES NatoWarpix is again mandatory and you will need to download the latest and run it for wars starting tommorrow since I doubt everyone who is warring will see it tonight.

Anyhow again if there are issues just post them or put in a trouble ticket so I can look at them.

Go here to download it.

http://www.nato-ladder.com/NatoDownloads.php?download=NatoWarpix
(15 Comments) Read More
Make your Vote count.
Posted by: [Da]SiN/ Borris[Da]Blade Date: Tue Nov 11, 2008 02:25:30 PM
Should NATO enforce Clan Size.

http://nato-ladder.com/forums/showthread.php?t=18503

Vote at the posted link
(0 Comments) Read More
NATO Servers
Posted by: Mondo Date: Wed Oct 29, 2008 10:33:29 PM
Nato now has (2) Tactical Ops 3.4 servers for people to borrow for clan wars. Hopefully this can help create more clans for the people who would like to make a clan but not be tied down wth the monthly server costs. There will be more information in the forums soon about this. The servers are LSG, 1 is based out of Chicago and the other is New Jersey. Give us a day or two so we can come up with a system so people can borrow for clan wars. When there isnt a clan war, they can be used for pub servers if you like. Donations are accepted if you would like to donate.
(3 Comments) Read More
Tactical Assault aka TO3 media announcement
Posted by: (FB4)@Rogue-[CBO][/\*] Date: Wed Oct 29, 2008 07:27:32 PM
Here is the latest news on Tactical Assault formerly known as Tactical Ops 3.

This was written by AngryPenguin


Hey all, hope your having a fantastic Halloween, and if you don't celebrate it, we hope your having a wicked month!

The TA Team have been hard at work again, and we are so excited to show you some AMAZING screenshots!

First off though I would like to introduce you to some new members who joined our ranks recently.


  • Welcome to Sampson who is another weapons modeller and texture artist who works so fast we can show you some of his work already!

  • Welcome to SteathSilver who is a character texture artist, he has started texturing our characters arms recently, and I tell you... it's AWESOME!! - we have an extra special media update planned with our new player models in the future so for now, its our worst kept secret!

  • We also welcome Destruct to our ranks. Another weapons modeller who also has some sneak peek shots to show off already.

  • Say welcome to Unrated, a new texture artist, who I can't seem to get any texture work for since my TA team are working their socks off, modelling and texturing things (bad bad team! )

  • We welcome Defeatist to our team, he is a Concept artist who is producing some awesome concept work for us for a Jungle map... did I just give away the theme of one of our secret maps?



  • We love to see new guys joining the ranks, but enough about them, it's about you and our media update!!






    Introducing JUNGLE
    Well, it started as an idea, and a lot of the team wondering if it was even possible in the unreal engine (some of us even doubted his sanity) but lets take a look at the results...

    Teifi has provided us with the mother of all teaser screenshots (actual in-game shot) have a drool and show your mates.







    Of course no jungle is complete without an AK
    So we had to texture it of course, this was a real team effort and we think that it shows the best of everyone's skills.






    We were looking at melee weapons and we thought "What would be really cool?"
    So we thought, I know lets make an axe, well actually its a hatchet to be more precise







    Just show us more guns already...
    Ohhh alright but a mac-10 will have to do. Loebedoe skillfully modeled the MAC-10 and Disaster finished off the texturing. It might look a bit puny but this thing has some nice firepower.







    Did someone say badass Raging Bull??
    Say "Sampson we love you" you raggy fans






    Hey they do arms as well...
    StealthSilver took on the big task of texturing our first character model. This is a really important job as if its done badly then it will really show. This is just the start and we are now confident of some awesome looking characters.


    When you have got nearly 40 members and you want more, you must be mad. Although we sound mad we want more of you... come JOIN in the fun and contribute to what is going to be a very good game, who knows where it could lead when TA hits the big time....






    If TA made level props.. they would probably be the best level props in the world
    Welcome to some of our Environmental Modellers who have provided some samples of the things that will make our maps look truly stunning

    Since he joined us Hupie has proven to be a very adaptable artist, working in all sorts of different areas. This model demonstrates the importance of good texturing, it really takes environment props to the next level.







    Come on stop talking rubbish.....
    Hupie also made us a wheely good bin.. for the competition maybe? (NO PUN INTENDED )







    Does this man ever stop working??
    Well we are told that he does sleep sometimes but he does work hard, this one looks perfect for an industrial setting... in fact we might just have an industrial looking map up our sleeves (stay tuned for updates on that one)







    The problem is, it is all a bit hard to visualize
    What do all these objects actually look like in the game? Might be a bit like this I suppose...







    What about something a bit bigger then??
    Well Rooster made us a building.. and Disaster painted it for him!







    Then they normal mapped it too
    (we didn't see that coming) We hope that this is the sort of quality that will set us apart from other mods







    Bins for all!
    Disaster also likes making bins.. (secret bin fetish going off I fear)







    What even more props??
    Enjoy the crane and the smoke towers too!







    OK I WANT TO PLAY IT ALREADY!!
    Well it isn't ready for that yet... but we know the login pass and usernames so NER!!







    PSST suppose we were close to a BETA release.. what would our site look like??
    TADA (but no beta yet.. boo hiss naughty TA team!)


    I hope that amazing collection of media was what you were looking for (see we weren't lying when we told you we were working hard) and I hope that you will continue to support the one and only TA... yeah that's us

    See you on the servers,
    Your TA Development Team!
    (84 Comments) Read More
    Statistics
      Users Online: 13
      Members Online: 0
      Guests Online: 13

      Members:
     

      Applications: 1
      Players: 6088
      E-Mail Validation: 147/5941
      Clans:
        TacticalOps (AOT) : 520/529
            Tactical Ops 3.4
        AOT: 1 vs 1 : 1013/1511
            Tactical Ops 3.4 1v1
        AOT: 2 vs 2 : 668/1086
            Tactical Ops 3.4 2v2
              1st -Q4q*
        CS: Source : 164/10
            CS: Source Open Ladder
              1st -cdn-
              2nd [eR]
        CS: Source: 5vs5 League : 7/0
        COD4 5vs5 S&D: League : 19/0
        Combat Arms 5vs5: Ladder : 26/0
            Combat Arms CTF 4v4
              1st [eR]
              2nd [KhUDa]
            Combat Arms SD 4v4
              1st [eR]
            Combat Arms Elim 4v4
              1st AZTECS
              2nd [eR]
        Euro AOT: 1 vs 1 : 2/0
        UT3 5vs5: League : 0/0
        Euro AOT: 2 vs 2 : 2/0
        UT3 5vs5: Ladder : 1/0
            UT3 5vs5 Ladder
        TacticalOps (AOT) : Euro : 5/0
      Total Clans: 2427/3136

      War Statistics:
      Challenges: 20
      Accepted: 14
      Complete: 23586
      Canceled: 1754

      Trouble Tickets:
      Pending: 1
      Resolved: 4575

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    Site Design, Graphics and some coding: [bcS]whorian
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